WHAT HAS GONE BEFORE:
One year ago, the forces of evil were united under the powerful aurak draconian, Myrtani. He had once again uncovered the method of corrupting dragon eggs into draconians. Aided by his Death Knight ally, Sir Lebaum, he was able to seize control of central Krynn and to field a dangerous army of draconians and undead.
As the Solamnic forces converged upon the region, a small band of stalwart heroes uncovered Myrtani's secret plans: to suddenly generate a huge army, and ambush the Solamnic forces. Myrtani hoped to slay key leaders in one swift action, and then crush
the remaining, disorganized resistance. Magic rituals discovered in a stolen tome would allow him to turn stolen dragon eggs into draconians en masse. The eggs were well hidden and Solamnic scouts had missed them after the War of the Lance.
A small band of heroes were able to slip into Myrtani's stronghold in Kernen and slay this foul minion of the evil goddess, Takhisis, before the magic could be used. Without the draconian force, the Knights of Solamnia were able to rout the evil army and bring peace to the region again.
IMPORTANT GEOGRAPHIC FEATURES OF ANISALON
The major cities of the region are Kalaman and Vingaard Keep. They loosely administer the large number of small villages in the region. These include the dwarven village of Turef, the gnomish village of Quazie and the human towns of Cerberus and Cekos. Many wars have been fought in this region, leaving several ruined old castles and forts. Many have evil reputations and should be avoided. Perhaps the most famous of them is Dargaard Keep. Once the home of the famous Knight of the Rose, Lord Soth, it now lies abandoned and decayed.
CHARECTERS AMD PARTIES
Individual persons called characters make up your party of adventurers. They can be any one of several races and have any number of different skills. Some will be warriors, some priests, some mages and others may be thieves. Each brings his own skills and talents.
The Player Races
There are seven races for player characters (PCs) in the world of Krynn. Each offers unique strengths and weaknesses. For example, humans can advance without limits in any class (profession), while only