WHAT HAS GONE BEFORE:
One year ago, the forces of evil were united
under the powerful aurak draconian, Myrtani. He had once again uncovered the
method of corrupting dragon eggs into draconians. Aided by his Death Knight ally,
Sir Lebaum, he was able to seize control of central Krynn and to field a
dangerous army of draconians and undead.
As the Solamnic forces converged upon the
region, a small band of stalwart heroes uncovered Myrtani's secret plans: to
suddenly generate a huge army, and ambush the Solamnic forces. Myrtani hoped to
slay key leaders in one swift action, and then crush
the remaining, disorganized resistance. Magic
rituals discovered in a stolen tome would allow him to turn stolen dragon eggs
into draconians en masse. The eggs were well hidden and Solamnic scouts had
missed them after the War of the Lance.
A small band of heroes were able to slip into
Myrtani's stronghold in Kernen and slay this foul minion of the evil goddess,
Takhisis, before the magic could be used. Without the draconian force, the
Knights of Solamnia were able to rout the evil army and bring peace to the
region again.
IMPORTANT GEOGRAPHIC FEATURES OF ANISALON
The major cities of the region are Kalaman
and Vingaard Keep. They loosely administer the large number of small villages
in the region. These include the dwarven village of Turef, the gnomish village
of Quazie and the human towns of Cerberus and Cekos. Many wars have been fought
in this region, leaving several ruined old castles and forts. Many have evil
reputations and should be avoided. Perhaps the most famous of them is Dargaard
Keep. Once the home of the famous Knight of the Rose, Lord Soth, it now lies
abandoned and decayed.
CHARECTERS AMD PARTIES
Individual persons called characters make up
your party of adventurers. They can be any one of several races and have any
number of different skills. Some will be warriors, some priests, some mages and
others may be thieves. Each brings his own skills and talents.
The Player Races
There are seven races for player characters
(PCs) in the world of Krynn. Each offers unique strengths and weaknesses. For
example, humans can advance without limits in any class (profession), while
only